#STARCRAFT REMASTERED VS ORIGINAL PC#
I have often delved into my vast collection of old PC games and thought “surely X Game didn’t look this bad?” The last one I tried was EF2000 which at the time I thought was absolutely stunning. Why are the animations so terrible? The mind plays funny tricks, and it’s not until you load up an old game that you realise how poor they can look by today’s standards. However, there’s only so much you can do with an old game to make it pass muster these days.Īfter launching the new remastered version I didn’t know what to expect, but my brain was telling me surely it didn’t look that bad in the original. It’s been a while since I played the original StarCraft but Blizzard has done a valiant job at enhancing the original which, I have to say, looked a bit drab. On modern PCs, this makes the game passable for today’s audience.
![starcraft remastered vs original starcraft remastered vs original](https://lutris.net/media/games/screenshots/sc-remastered.jpg)
It has improved audio and the visuals are now a lot sharper. This new version enhances the game in numerous ways. This week Blizzard released StarCraft Remastered which also includes the BroodWar expansion. They really were too early to catch the competitive wave. That was something Westwood never achieved. What StarCraft did was create an absolute phenomenon in South Korea and amass a huge fan base fuelled by competitive gaming. Perhaps if they had they would have become some of the first eSports stars. Why do I think it was inferior? I ran a gaming cafe and we had hundreds of regular customers who only ever wanted to play C&C they never wanted to play StarCraft. It was an inferior game compared to the C&C series.
![starcraft remastered vs original starcraft remastered vs original](https://cdn.arstechnica.net/wp-content/uploads/2017/08/SCR-6b-640x338.png)
StarCraft released in 1998, three years after Command & Conquer and two years after Red Alert which I always find amazing because I always felt StarCraft never really pushed the genre forward. Then came Command & Conquer, again from Westwood, and that game was a real eye opener for what was to come, and where the genre could go. Warcraft came along too in 1994 but I always felt it was aimed at a younger audience (I was 21 at the time), and its inane unit audio responses drove me nuts. It was my first real RTS experience, apart from maybe Stonkers on the ZX Spectrum, which wasn’t really an RTS but was as close as you could get at the time.
![starcraft remastered vs original starcraft remastered vs original](https://www.gamingboulevard.com/wp-content/uploads/2017/09/Picture2.jpg)
Back in the late nineties, RTS releases were the games I watched out for.